Deadlock: Beta Patch Notes – 08/22/2024

PATCH-NOTE: 08/22/2024 - DEADLOCK

The latest patch note for Deadlock introduces several important balance changes, bug fixes, and gameplay adjustments. Here’s a quick overview of what’s been updated in the Deadlock Beta Patch Notes from 08/22/2024:

  • High-Velocity Mag: Fixed an issue where it was incorrectly affecting some abilities.
  • Siphon Bullets:
    • Dying with stacks now results in a loss of 2 stacks regardless of who killed you, instead of only returning 1 stack if the victim killed you back.
    • Fixed Siphon Bullets incorrectly acting as spirit damage for certain procs.
  • Silence Glyph:
    • Damage reduced from 150 to 100.
    • Spirit damage scaling reduced from 1.5 to 1.0.
    • Cast range reduced from 40m to 25m.
    • Sprint reduced from 2 to 1.
    • Spirit Shield reduced from +225 to +200.
  • Reactive Barrier: Cooldown increased from 20s to 30s.
  • Return Fire: Bullet damage returned reduced from 80% to 70%.
Shiv from Deadlock.
  • Ivy: The Air Drop ability now silences the ally being carried until they are released.
  • Shiv: Bloodletting’s incoming damage deferred, reduced from 40% to 35%.
  • Shotgun Heroes: Fixed an issue where build-up effects like toxic bullets were being applied instantly on ricocheted enemies.
  • Guardian Boss: Parrying a Guardian now stops it from repeatedly attempting to melee, instead causing it to start shooting shortly after being parried.

These changes are designed to refine gameplay balance, improve the effectiveness of various abilities, and address bugs that were impacting the overall experience. Make sure to test out these updates in your next match to see how they affect your strategies and gameplay style.


Find all Deadlock developer communications on the Forum.

DEADLOCK STILL IN BETA
W.I.P
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